A development blog for our mobile adventure game

MegaVenture

This post was supposed to be made quite a while ago, but smartphones are a cunning beast to extract media from.

A couple of weeks ago, the team decided to take a break and go to the boardwalk until it was time for dinner at Woodstocks. The journey was perilous, and sadly, we lost Mark and Clement along the way. We did not grieve for them though, for they would have wanted us to have fun regardless of their mortal well being.

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Much fun was had. We left some advertising on the beach, had a 4v4 minigolf game (my team inadvertently had the worst scores), and then we played a bunch of old arcade games, about half of which were broken. Then, to cap off the completion of the first sprint, we went to Woodstocks for dinner with James’ friend Peter, who also happens to be a member of SyzEG, a UCSC project form last year. Much fun was had.

Ignore the fact that most of these are pictures of us standing on the beach together. Don’t question us.

-Kyle “last person you should give a camera” Huey

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