James Farmer: Project Lead
Excellent programmer in C++, C, and Java. Some experience with procedural story generating, including both Universe and Minstrel. Experience in OpenGL, Marmalade, Android SDK, Web Development, and much more.
W. Fletcher Cole: Lead Engineer
Much experience programming in C, C++ and Java. Has researched and experimented with procedural level generation and studied procedural storytelling. Has experience working with teams on games.
Gerrit Eggink: Programmer
Has experience programming in Java, C++, C# (XNA), and C. Previous projects include designing advance algorithms, programming game physics / collision detection / user interface, and working with low level designing.
Christopher D. Garcia: Programmer / Hardware Specialist